Pathfinder Chronicles Adventure: The Pact Stone Pyramid

By Michael Kortes

  • Return to the deserts of Osirion during this pulse-pounding sequel to Paizo’s best-selling Entombed with the Pharaohs!
  • The motion starts off within the oppressive empire of Cheliax, the place the heroes find a map to an old pharaonic treasure referred to as the Pact Stone carved into the chest of a summoned satan. From there it’s a race pitting adventurers opposed to evil archaeologists within the depths of a wilderness tomb devoted to the traditional pharaohs of Osirion. basically the key of the Pact Stone Pyramid can cease the rival archaeologists from coming up as glossy pharaohs of unlimited energy. Can the heroes negotiate a tomb full of lethal traps in time?
  • A Pathfinder Chronicles experience compatible for 8th-level participant characters.

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Pathfinder Module: Carrion Hill

By Richard Pett

  • Dark horror stalks the streets of Carrion Hill, the strangest and so much debased urban within the star-crossed gothic horror nation of Ustalav. Following the once-forgotten directions of an old eldritch ritual, a cabal of villains conjured up a creature of bad strength within the ruined catacombs of the town. placing a cease to the abomination potential facing the cabal one after the other, from its weakest devotee to its such a lot effective darkish grasp.
  • A darkish city horror event for 5th-level Pathfinder Roleplaying Game characters, Carrion Hill brings Lovecraftian horror to the sport desk and irreparable psychic harm on your participant characters.

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Foundation Game Design with HTML5 and JavaScript

Foundation video game layout with HTML5 and JavaScript teaches you every thing you want to find out about find out how to make games. If you’ve by no means performed any programming prior to and don’t understand the place to begin, this publication will assist you to make video games from begin to end. You’ll study all of the most recent programming applied sciences (HTML5, CSS, and JavaScript) to create your video games. All written in a enjoyable and pleasant type with open-ended tasks that inspire you to construct your individual unique games.

Foundation video game layout with HTML5 and JavaScript starts off by way of exhibiting you the way you should use easy programing to create common sense video games, event video games, and create interactive online game portraits. layout a online game personality, learn how to keep watch over it with the keyboard, mouse, or contact monitor interface, after which find out how to use collision detection to construct an interactive online game global. You’ll learn how to make maze video games, platform leaping video games, and fast-paced motion video games that hide the entire well known genres of 2nd gaming. Create clever enemies, use practical physics, sound results and tune, and easy methods to animate online game characters. no matter if you are growing video games for the net or cellular units, every thing you must start on a occupation as a online game fashion designer is correct here.

  • Focused and pleasant advent to creating video games with HTML5.
  • Essential programming and image layout thoughts for development video games, with each one bankruptcy lightly development at the talents of previous chapters.
  • Detailed case experiences demonstrating concepts that may be used for making video games in a large choice of genres.

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Carnival of Tears: GameMastery Module

By Tim Hitchcock

Falcon's hole has lengthy been watched by means of the vile fey of Darkmoon Vale. They've lingered of their wooden, seething with anger on the townspeople for defiling their land. whilst the carnival arrives, the fey ultimately see their probability for vengeance. Carnival of Tears is a low-level, event-based event written through Nicolas Logue and Tim Hitchcock that pits the gamers opposed to a band of retched fey who've infiltrated a carnival with a purpose to unharness their anger on Falcon's hole. whilst the heroes discover the darkish secrets and techniques inside, will they act in time to avoid Falcon's hole from turning into the carnival's ultimate consumers?

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GameMastery Module: Seven Swords Of Sin

By James L. Sutter

The traditional Swords of Sin, lengthy hidden away in distant vaults and protected by way of robust wards, were stolen and taken jointly back for a negative reason. Seven Swords of Sin is a deadly experience for mid-level characters, appropriate with the world's hottest delusion roleplaying online game, and a part of the GameMastery Module line. the journey contains the terrifying dungeon the place the swords are hidden and the vile enchantress, Tirana, who governs its crafty traps and immense guardians. GameMastery Modules additionally comprise 4 pre-made characters so gamers can bounce correct into the motion and full-color maps and handouts to reinforce play. in basic terms the courageous (and maybe silly) have any probability of surviving Tirana's dungeon and preventing her depraved plans sooner than she will free up the facility of the Seven Swords of Sin.

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Attacking Chess: King's Indian, Volume 2

By David Vigorito

The King's Indian continues to be a highly well known commencing in any respect degrees of chess - unsurprising given the attacking possibilities it bargains. in lots of of the ultra-sharp major traces, each side can struggle for the initiative. White usually wins the queenside conflict yet this frequently seems to be a Pyrrhic victory as Black wins the struggle by way of checkmating at the kingside! Black is looking the enemy king and this offers him a mental facet in functional play. right here David Vigorito provides an competitive repertoire for Black in response to the most strains. Vigorito is well known for his realization to element and creativity, and his repertoire is stuffed with leading edge rules. What's extra, his lucid causes of the foremost plans and strategies will gain all avid gamers. quantity 2 of his paintings bargains with the 4 Pawns assault, the Fianchetto version, the Averbakh version and plenty of different traces. Attacking Chess is a chain of establishing repertoire books which concentrate on conventional attacking openings, in addition to artistic and forceful how one can play openings that aren't continually linked to attacking chess. It presents formidable repertoires designed for avid gamers of all degrees. *A King's Indian repertoire for Black *Packed with unique principles and significant research *Written through a special commencing specialist

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Introducing HTML5 Game Development

By Jesse Freeman

Making games is difficult paintings that calls for technical talents, loads of making plans, and—most critically—a dedication to finishing the venture. With this hands-on advisor, you’ll study step by step how you can create a true 2nd video game from begin to end. within the approach, you’ll use effect, the JavaScript online game framework that works with HTML5’s Canvas element.

not just will you decide up very important pointers on video game layout, you’ll additionally the way to submit effect video games to the net, machine, and mobile—including a style to package deal your video game as a local iOS app. choked with reveal pictures and pattern code, this publication is perfect for video game builders of all levels.
* manage your improvement atmosphere and notice Impact’s merits
* construct an entire online game with middle good judgment, collision detection, and participant and monster habit
* research why a online game layout rfile is important prior to you begin development
* demonstrate and animate video game art with sprite sheets
* upload sound results, historical past song, and textual content
* Create displays to demonstrate stats and in-game prestige
* organize to put up via baking your video game records right into a unmarried dossier

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Kill Everyone: Advanced Strategies for No-Limit Hold 'Em Poker, Tournaments, and Sit-n-Gos (Revised and Expanded Edition) (Gambling Theories Methods)

By Lee Nelson, Tysen Streib, Steven Heston

Kill each person took the poker global via typhoon whilst it was once first published in 2007. Its excellent mix of real-time event, poker math, and computational horsepower created new suggestions and complicated suggestions by no means ahead of noticeable in print for multi-table tournaments, Sit-n-Gos, and satellites. during this revised and extended moment version, Kill every body provides much more ammunition to a tournament-poker-player's arsenal. as well as groundbreaking research of fear-and-fold fairness and equilibrium, plus the presentation of optimum thoughts for the bubble, the end-game, and heads-up play, this moment version provides 50 pages of incisive observation from the most well liked tournament-poker-player on this planet, Bertrand 'Elky' Grospellier, and a brand new bankruptcy on short-stack money video games to compliment the unique dialogue of enjoying in short-handed money video games. With a Foreword via 2006 global sequence of Poker champion Joe Hachem, annotations by means of Elky, and stable math-based suggestions from Lee Nelson, Tysen Streib, Steven Heston, and Mark Vos, Kill all people packs extra poker brainpower among covers than any publication to come back sooner than it.

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Court of Ardor in Southern Middle-earth (MERP ICE #2500)

By Terry K. Amthor

This torrent comprises 'Court of Ardor in Southern Middle-earth', a Middle-Earth RolePlaying product from Iron Crown companies, now lengthy out of print (stock #2500)

Partial Cover/Jacket Text:

Experience the traditional swamp ruins & island citadels held by way of darkish elven lords and their fierce minions.

ARDOR contains:

A 16" x 20" full-color double-sided removable mapsheet
4 B & W maps
8 significant flooring plans
INTRODUCTION

Within this e-book is held the story of the heritage of the land often called the Mûmakan and a company of Evil referred to as the court docket of Ardor. additionally instructed is the tale of the arrangements of the courtroom for a cataclysm which, if it have been to ensue, might have dire repercussions not just for the lands of the Mûmakan, yet all of Middle-earth.

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